#include <windows.h>#include <vector>#include "pipeline/ImageAbstract.h"#include "pipeline/CriticalSection.h"Include dependency graph for Image.h:

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Namespaces | |
| namespace | NSPipeline |
| namespace | NSSimpleUnit |
Classes | |
| class | NSPipeline::TImageARGB |
| Tato trida obsahuje obrazy typu ARGB kde kazdy pixel zabira 32 bitu - tedy 8 bitu na kanal. More... | |
| class | NSPipeline::TImageRGB |
| Tato trida obsahuje obrazy typu RGB kde kazdy pixel zabira 24 bitu - tedy 8 bitu na kanal. More... | |
| class | NSPipeline::TImageGray |
| Tato trida obsahuje monochromaticke obrazy s 8 bity na pixel. More... | |
| class | NSPipeline::TImageSetReal |
| Tato trida obsahuje ruzne verze jednoho obrazu ulozene jako objekty typu TImage a odvozenych trid. More... | |
| class | NSPipeline::TImageSetManager |
| Tato trida slouzi jako manazer pro tvorbu objektu typu TImageSetReal. More... | |
| class | NSPipeline::TFrameReal |
| Tato trida reprezentuje snimek ziskany z kamery. More... | |
1.4.6-NO