| GetSleepTime(void) const | NSPipeline::TCameraThread | [inline] |
| m_camera | NSPipeline::TCameraThread | [private] |
| m_dispatcher | NSPipeline::TCameraThread | [private] |
| m_isRunning | NSPipeline::TCameraThread | [private] |
| m_manager | NSPipeline::TCameraThread | [private] |
| m_sleepTime | NSPipeline::TCameraThread | [private] |
| m_thread | NSPipeline::TCameraThread | [private] |
| operator=(const TCameraThread &orig) | NSPipeline::TCameraThread | [private] |
| Start(void) | NSPipeline::TCameraThread | |
| Stop(void) | NSPipeline::TCameraThread | |
| TCameraDLLRun(void *ptr) | NSPipeline::TCameraThread | [private, static] |
| TCameraThread(TDispatcher *dispatcher, TCameraAbstract *camera, DWORD sleepTime, DWORD reservedFrames=100) | NSPipeline::TCameraThread | |
| TCameraThread(const TCameraThread &orig) | NSPipeline::TCameraThread | [private] |
| ~TCameraThread(void) | NSPipeline::TCameraThread |
1.4.6-NO