Course details

Multimedia

MUL Acad. year 2016/2017 Summer semester 5 credits

Current academic year

Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.

Guarantor

Language of instruction

Czech

Completion

Examination (written)

Time span

26 hrs lectures, 13 hrs pc labs, 13 hrs projects

Assessment points

51 exam, 10 half-term test, 10 exercises, 29 projects

Department

Lecturer

Instructor

Bařina David, Ing., Ph.D. (DCGM FIT BUT)
Klepárník Petr, Ing. (DCGM FIT BUT)
Klíma Ondřej, Ing. (DCGM FIT BUT)
Kobrtek Jozef, Ing. (DCGM FIT BUT)
Nosko Svetozár, Ing. (DCGM FIT BUT)
Špaňhel Jakub, Ing. (DCGM FIT BUT)

Subject specific learning outcomes and competences

The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces' for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.

Generic learning outcomes and competences

The students will learn to search team partners, to work in team, and to defend their work in public. They will also improve their skills in development tools usage and also in practical C/C++ programming.

Learning objectives

To learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. To get acquainted with compression and decompression methods for image and sound data in PC environment. To learn how to exploit programmers' interfaces for image and sound. To get acquainted with data formats for image and sound representation. To get acquainted with basic features of digital signal processors. To learn about raster operations in Windows API, DirectX, and OpenGL and sound interfaces of Windows API and DirectX. To get acquainted with the anticipated development of multimedia data processing.

Prerequisites

Prerequisite kwnowledge and skills

Basic knowledge of C/C++ programming, basics of signal processing.

Study literature

  • Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X

Fundamental literature

  • Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
  • IEEE Multimedia, IEEE, USA - série časopisů - různé články
  • Oney, W.: Systems Programming for Windows, Microsoft Press, Redmond, WA, USA, 1996, ISBN 1-55615-949-8
  • Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
  • Wodaski, R.: PC Video Madness, SAMS Publishing, Carmel, IN, USA, 1993, ISBN 0-672-30322-1
  • Wodaski, R.: Multimedia Madness, SAMS Publishing, Carmel, IN, USA, 1992, ISBN 0-672-30249-7

Syllabus of lectures

Just for information, not synchronized with the Czech lecture schedule - see the Czech version for lecture timing.
  1. Introduction to multimedia technology, multimedia peripheral devices, prerequisites overview
  2. Connection between signal processing and multimedia, examples
  3. Digital signal processors and their features, example of sound processing through signal processor
  4. "Case study" of system design with digital signal processor
  5. Windows sound and Video I API
  6. Windows video II and raster operations API
  7. Formats for image and sound, digitization, encoding
  8. Image and video compression
  9. Sound compression
  10. DirectX - raster operations
  11. DirectX - sound
  12. OpenGL - raster operations
  13. Multimedia programming interfaces

Syllabus of computer exercises

  1. Introductory lab, introduction to tools
  2. Sound filter design and implementation
  3. Raster operations in Windows API
  4. Video sequence processing
  5. JPEG compression - DCT settings
  6. DirectX interface for sound and image

Syllabus - others, projects and individual work of students

  1. Individually assigned examples for the duration of the course

Progress assessment

Mid-term test, evaluated computer exercises, and individual project.

Controlled instruction

The monitored teaching activities include mid-term test, evaluated computer exercises, individual project, and final exam. The mid-term test does not have correction option, the final exam has two possible correction terms.

Course inclusion in study plans

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