Faculty of Information Technology, BUT

Course details

Multimedia (in English)

MULe Acad. year 2018/2019 Summer semester 5 credits

Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.

Guarantor

Language of instruction

English

Completion

Examination (written+oral)

Time span

26 hrs lectures, 26 hrs pc labs

Assessment points

51 exam, 10 half-term test, 9 exercises, 30 labs

Department

Lecturer

News

Dear students,

welcome to the course, please, if the timetable or other arrangements are not understandable or cause some difficulties, please, let us know.


Best regards


Pavel Zemčík, David Bařina


Note: This course is prepared for incoming Erasmus+ students and students studying in English, and it is instructed in English.


Project defenses will take place on May 3, 2019 from 14:00 in room E104.

Subject specific learning outcomes and competences

The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces' for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.

Generic learning outcomes and competences

The students will learn to search team partners, to work in team, and to defend their work in public. They will also improve their skills in development tools usage and also in practical C/C++ programming.

Learning objectives

To learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. To get acquainted with compression and decompression methods for image and sound data in PC environment. To learn how to exploit programmers' interfaces for image and sound. To get acquainted with data formats for image and sound representation. To get acquaited with basic features of digital signal processors. To learn about raster operations in Windows API, DirectX, and OpenGL and sound interfaces of Windows API and DirectX. To get acquainted with the anticipated development of multimedia data processing.

Prerequisites

Prerequisite kwnowledge and skills

Basic knowledge of C/C++ programming, basics of signal processing.

Study literature

  • Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
  • John Watkinson. The MPEG Handbook. CRC Press, 2012. ISBN 978-1-136-02898-6

Fundamental literature

  • Simon, R. J.: Multimedia & ODBC API Bible, Watte Group Press, Carte Madera, CA, USA, 1996, ISBN 1-57169-011-5
  • IEEE Multimedia, IEEE, USA - série časopisů - různé články
  • Oney, W.: Systems Programming for Windows, Microsoft Press, Redmond, WA, USA, 1996, ISBN 1-55615-949-8
  • Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
  • Wodaski, R.: PC Video Madness, SAMS Publishing, Carmel, IN, USA, 1993, ISBN 0-672-30322-1
  • Wodaski, R.: Multimedia Madness, SAMS Publishing, Carmel, IN, USA, 1992, ISBN 0-672-30249-7
  • Yun Q. Shi, Huifang Sun. Image and Video Compression for Multimedia Engineering: Fundamentals, Algorithms, and Standards. CRC Press, 1999. ISBN 978-1-4200-4979-8
  • John Watkinson. The MPEG Handbook. CRC Press, 2012. ISBN 978-1-136-02898-6
  • Iain E. G. Richardson. H.264 and MPEG-4 Video Compression: Video Coding for Next-generation Multimedia. John Wiley & Sons, 2003. ISBN 978-0-470-86960-7
  • David Salomon, Giovanni Motta. Handbook of Data Compression. Springer, 2010. ISBN 978-1-84882-902-2

Syllabus of lectures

  1. Introduction to multimedia (8. 2. 2019, Bařina, slides)
  2. Compression techniques (15. 2. 2019, Bařina, slides)
  3. Filtering (22. 2. 2019, Zemčík, slides)
  4. Sound formats (1. 3. 2019, Grézl, slides)
  5. Sound interfaces (8. 3. 2019, Kešner, slides)
  6. Image and video compression principles (15. 3. 2019, Zemčík, slides)
  7. Image formats (22. 3. 2019, Kešner, slides)
  8. OpenGL (29. 3. 2019, Milet, slides)
  9. Video formats (5. 4. 2019, Kešner, slides)
  10. Test, Multimedia frameworks (12. 4. 2019, Kešner, slides)
  11. no lecture - Good Friday (19. 4. 2019)
  12. DirectX (26. 4. 2019, Kobrtek, slides)
  13. Conclusion, project defences (3. 5. 2019, Bařina)

Syllabus - others, projects and individual work of students

  1. Individually assigned projects for the duration of the course.

Progress assessment

Mid-term test, evaluated computer excercises, and individual project.

Controlled instruction

The monitores teaching activities include mid-term test, evaluated computer excercises, individual project, and final exam. The mid-term test does not have correction option, the final exam has two possible correction terms.

Schedule

DayTypeWeeksRoomStartEndLect.grpGroupsInfo
Friexam2019-05-31 E105 12:0013:50 1EIT 2EIT INTE 3rd term
Friexam2019-05-10 E104 14:0015:50 1EIT 2EIT INTE 1st term
Friexam2019-05-24 E105 14:0015:50 1EIT 2EIT INTE 2nd term
Frilecturelectures E104 14:0015:50 1EIT 2EIT INTE MGME xx

Course inclusion in study plans

  • Programme IT-MSC-2, field MGMe, 1st year of study, Compulsory
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