Faculty of Information Technology, BUT

Course details

Multimedia

MUM Acad. year 2006/2007 Summer semester 5 credits

Definition of multimedia technology, multimedia peripheral devices, connection between signal processing and multimedia, digital signal processors and their features, "case study" of system design with digital signal processor, Windows sound, video, and raster operation API, formats for image and sound digitization, formats for image and sound encoding, image compression, video compression, sound compression, DirectX raster operations, DirectX sound, OpenGL raster operations, multimedia programming interfaces.

Guarantor

Language of instruction

Czech

Completion

Examination (written)

Time span

26 hrs lectures, 13 hrs pc labs, 13 hrs projects

Assessment points

50 exam, 10 half-term test, 10 exercises, 30 projects

Department

Lecturer

Instructor

Subject specific learning outcomes and competences

The students will learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. They will get acquainted with compression and decompression methods for image and sound data in PC environment. They will also learn how to exploit programmers interfaces for image and sound and get acquainted with data formats for image and sound representation and with basic features of digital signal processors. They will learn about raster operations in Windows API, DirectX, and OpenGL and with sound interfaces of Windows API and DirectX, too. Finally, they will get acquainted with the anticipated development of multimedia data processing.

Learning objectives

To learn and understand basic methods of image processing and sound processing as 2D and 1D digital signals. To get acquainted with compression and decompression methods for image and sound data in PC environment. To learn how to exploit programmers interfaces for image and sound. To get acquainted with data formats for image and sound representation. To get acquaited with basic features of digital signal processors. To learn about raster operations in Windows API, DirectX, and OpenGL and sound interfaces of Windows API and DirectX. To get acquainted with the anticipated development of multimedia data processing.

Prerequisites

Prerequisite kwnowledge and skills

Basic knowledge of C/C++ programming, basics of signal processing.

Study literature

Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X

Fundamental literature

  • WWW pages of Microsoft - www.microsoft.com - DirectX, MSDN
  • Wodtke, M.: Mind Over Media, McGraw-Hill, New York, USA, 1993, ISBN 0-07-067633-X
  • IEEE Multimedia, IEEE - series of journals - various papers

Syllabus of lectures

  1. Introduction to multimedia technology, multimedia peripheral devices, prerequisites overview
  2. Connection between signal processing and multimedia, examples
  3. Digital signal processors and their features, example of sound processing through signal processor
  4. "Case study" of system design with digital signal processor
  5. Windows sound and Video I API
  6. Windows video II and raster operations API
  7. Formats for image and sound, digitization, encoding
  8. Image and video compression
  9. Sound compression
  10. DirectX - raster operations
  11. DirectX - sound
  12. OpenGL - raster operations
  13. Multimedia programming interfaces

Progress assessment

  • Mid-term test - up to 10 points
  • Evaluated computer excercises - up to 20 points
  • Individual project - up to 30 points
  • Written exam - up to 40 points

Controlled instruction

The monitores teaching activities include mid-term test, evaluated computer excercises, individual project, and final exam. The mid-term test does not have correction option, the final exam has two possible correction terms.
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