Faculty of Information Technology, BUT

Course details

Creative Art

KRG Acad. year 2012/2013 Winter semester 4 credits

Intruction to creative graphics, short history of computer art home and abroad, vector image editors and their capabilities, aesthetically productive periodical functions, attractors, geometrical substitutions, artistics plgorithms with random numbers, raster image editors and their capabilities, fractal graphics, 3D quaternion slices, Lindenmayer rewriting grammars, systems of affine transformations, periodical, non-periodical, and aperiodical mosaics, decorative nodes (topology and graphs), artistics processing of raster images, special drawing and other techniques (NPR algorihtms), editors for 3D scenes modelling, practical exploitation of selected editors, text editors, combination of editors in image creation, future of creative graphics.

Guarantor

Language of instruction

Czech

Completion

Classified Credit (written)

Time span

13 hrs lectures, 26 hrs projects

Assessment points

40 half-term test, 60 projects

Department

Lecturer

Instructor

Chudý Peter, doc. Ing., Ph.D. MBA (DCGM FIT BUT)
Mlích Jozef, Ing. (DCGM FIT BUT)
Vlk Jan, Ing. (DCGM FIT BUT)

Subject specific learning outcomes and competences

The students will learn about the history and current status of the creative graphics tools for document creation. They will get acquainted with the principles, data models, data formats, and user interfaces of the selected graphics tools. They will also learn how to practically handle the selected graphics document creation tools. Finally, they will get acquainted with the possibilities to extend the graphics tools with plugins.

Generic learning outcomes and competences

Improvement of general skills in comuter usage.

Learning objectives

To learn about the history and current status of the creative graphics tools for document creation. To get acquainted with the principles, data models, data formats, and user interfaces of the selected graphics tools. To learn how to practically handle the selected graphics document creation tools. To get acquainted with the possibilities to extend the graphics tools with plugins.

Study literature

  • Spoehr, K.T., Lehmkuhle, S.W.: Visual Information Processing. W. H. Freeman and Co., San Francisco, 1982, ISBN 0716713748

Fundamental literature

  • Adobe Illustrator Users Manual, Adobe Inc., USA
  • Adobe Photoshop Users Manual, Adobe Inc., USA
  • Adobe Premiere Users Manual, Adobe Inc., USA
  • TrueSpace Users Manual, Caligari, USA
  • Albers, J.: Interaction of Color. Yale University Press, New Haven, 1975, ISBN 0300018460

Syllabus of lectures

  1. Intruction to creative graphics
  2. Short history of computer art home and abroad
  3. Vector image editors and their capabilities
  4. Aesthetically productive periodical functions, attractors, geometrical substitutions, artistics plgorithms with random numbers
  5. Raster image editors and their capabilities 
  6. Fractal graphics, 3D quaternion slices, Lindenmayer rewriting grammars, systems of affine transformations
  7. Periodical, non-periodical, and aperiodical mosaics, decorative nodes (topology and graphs), artistics processing of raster images 
  8. Special drawing and other techniques (NPR algorihtms) 
  9. Editors for 3D scenes modelling
  10. Practical exploitation of selected editors 
  11. Text editors 
  12. Combination of editors in image creation 
  13. Future of creative graphics  

Progress assessment

  • Project - up to 50 points
  • Written exam - up to 50 points

Course inclusion in study plans

Back to top