Thesis Details

Promítané uživatelské rozhraní - desková hra

Bachelor's Thesis Student: Vizina Petr Academic Year: 2014/2015 Supervisor: Zahrádka Jiří, Ing.
English title
Projected User Interface - Board Game
Language
Czech
Abstract

This paper deals with study of possibilities and use of projected user interfaces, which are based on a camera-projector system.  The purpose is to create functional application, that using projector to display user interface of application and camera for  capturing user interaction with the projected interface. Created application is supposed to be a simulation of board game called "Mill". The result is a functional application of board game, that utilizes tools for calibration of the camera-projector system with physical calibration pattern and hand detection in captured scene.

Keywords

camera, projector, calibration, homography, board game, three men's morris, hand detection, java, opencv

Department
Degree Programme
Information Technology
Files
Status
defended, grade B
Date
16 June 2015
Reviewer
Committee
Smrž Pavel, doc. RNDr., Ph.D. (DCGM FIT BUT), předseda
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Ryšavý Ondřej, doc. Ing., Ph.D. (DIFS FIT BUT), člen
Smrčka Aleš, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
VIZINA, Petr. Promítané uživatelské rozhraní - desková hra. Brno, 2015. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2015-06-16. Supervised by Zahrádka Jiří. Available from: https://www.fit.vut.cz/study/thesis/17322/
BibTeX
@bachelorsthesis{FITBT17322,
    author = "Petr Vizina",
    type = "Bachelor's thesis",
    title = "Prom\'{i}tan\'{e} u\v{z}ivatelsk\'{e} rozhran\'{i} - deskov\'{a} hra",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2015,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/17322/"
}
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