Thesis Details
Hra Portal pro Microsoft HoloLens
Goal of this work is to create an adaptation of computer game Portal for device Microsoft HoloLens. Required application should be able to demonstrate concept of the game in real environment. Next important requirement was to move interface of whole application to real space.
The result is native application for Universal Windows Platform, which converts game mechanics and models of game Portal from computer 2D space to real 3D space. In the main part, user is set to the role of an player of logical puzzles, in which he is using gestures for manipulating with holograms or activation of several mechanics. Second part opens possibility to recreate real space by inserting virtual objects. By their logical layout, user can create different solvable puzzles directly in space, in which he is located.
Created application effectively uses augmented reality and possibilities of Microsoft HoloLens device for presentation of main concept of game Portal.
Microsoft HoloLens, augmented reality, mixed reality, virtual reality, AR, VR, MR, Unity, game, Portal, UWP
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Holík Lukáš, doc. Mgr., Ph.D. (DITS FIT BUT), člen
Szőke Igor, Ing., Ph.D. (DCGM FIT BUT), člen
Veselý Vladimír, Ing., Ph.D. (DIFS FIT BUT), člen
@bachelorsthesis{FITBT21675, author = "Matej Bandik", type = "Bachelor's thesis", title = "Hra Portal pro Microsoft HoloLens", school = "Brno University of Technology, Faculty of Information Technology", year = 2019, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/21675/" }