Thesis Details

Simulace pevných těles

Bachelor's Thesis Student: Leitner Denis Academic Year: 2018/2019 Supervisor: Chlubna Tomáš, Ing.
English title
Rigid Body Simulation
Language
Czech
Abstract

This thesis deals with rigid body physics simulation in real time. It describes basic methods for collision detection between convex polyhedra, solving collisions and simulation of rigid body dynamics used in game development. Work also describes design and implementation of rigid body simulator written in C++ using OpenGL for rendering.

Keywords

simulation, rigid body, physics, collision detection, SAT, convex polyhedron, impulse-based collision response, C++, OpenGL, 3D, computer graphics

Department
Degree Programme
Information Technology
Files
Status
defended, grade B
Date
13 June 2019
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Drábek Vladimír, doc. Ing., CSc. (DCSY FIT BUT), člen
Rozman Jaroslav, Ing., Ph.D. (DITS FIT BUT), člen
Rychlý Marek, RNDr., Ph.D. (DIFS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
LEITNER, Denis. Simulace pevných těles. Brno, 2019. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2019-06-13. Supervised by Chlubna Tomáš. Available from: https://www.fit.vut.cz/study/thesis/21852/
BibTeX
@bachelorsthesis{FITBT21852,
    author = "Denis Leitner",
    type = "Bachelor's thesis",
    title = "Simulace pevn\'{y}ch t\v{e}les",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2019,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/21852/"
}
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