Thesis Details

3D Hra v Unity s využitím analýzy hudby

Bachelor's Thesis Student: Petrjanoš Jakub Academic Year: 2018/2019 Supervisor: Milet Tomáš, Ing., Ph.D.
English title
3D Game in Unity with Music Analysis
Language
Czech
Abstract

This thesis is about music analysis and it's usage in game development in game engine Unity. With help of music analysis there is implemented path finding in procedural generated terrain. In development were used experimental methods and result is game, which generates path based on chosen song through procedural generated terrain and visualizes music.

Keywords

3D game, Unity, game engine, game mechanics, music, beat, music analysis, Fourier analysis, Fourier transform, spectral flux, procedural generating, terrain, path, path finding, shader, collider, field of view, Bézier curve, C#

Department
Degree Programme
Information Technology
Files
Status
defended, grade C
Date
13 June 2019
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Drábek Vladimír, doc. Ing., CSc. (DCSY FIT BUT), člen
Rozman Jaroslav, Ing., Ph.D. (DITS FIT BUT), člen
Rychlý Marek, RNDr., Ph.D. (DIFS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
PETRJANOŠ, Jakub. 3D Hra v Unity s využitím analýzy hudby. Brno, 2019. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2019-06-13. Supervised by Milet Tomáš. Available from: https://www.fit.vut.cz/study/thesis/22017/
BibTeX
@bachelorsthesis{FITBT22017,
    author = "Jakub Petrjano\v{s}",
    type = "Bachelor's thesis",
    title = "3D Hra v Unity s vyu\v{z}it\'{i}m anal\'{y}zy hudby",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2019,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/22017/"
}
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