Thesis Details

Renderování trávy

Bachelor's Thesis Student: Berdis Tomáš Academic Year: 2020/2021 Supervisor: Starka Tomáš, Ing.
English title
Grass Rendering
Language
Czech
Abstract

Grass is an integral part of most of the outdoor scenes. In the real world, grass occurs in big numbers, which brings a lot of challenges during rendering in computer graphics. This thesis discusses various techniques for real-time rendering. Result of this thesis is an application capable of rendering grass fields using hardware tessellation.

Keywords

grass rendering, C++, OpenGL, tessellation, wind simulation, height map, LoD

Department
Degree Programme
Information Technology
Files
Status
defended, grade A
Date
15 June 2021
Reviewer
Committee
Čadík Martin, doc. Ing., Ph.D. (DCGM FIT BUT), předseda
Bartík Vladimír, Ing., Ph.D. (DIFS FIT BUT), člen
Bařina David, Ing., Ph.D. (DCGM FIT BUT), člen
Kočí Radek, Ing., Ph.D. (DITS FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
BERDIS, Tomáš. Renderování trávy. Brno, 2021. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2021-06-15. Supervised by Starka Tomáš. Available from: https://www.fit.vut.cz/study/thesis/23782/
BibTeX
@bachelorsthesis{FITBT23782,
    author = "Tom\'{a}\v{s} Berdis",
    type = "Bachelor's thesis",
    title = "Renderov\'{a}n\'{i} tr\'{a}vy",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2021,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/23782/"
}
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