Thesis Details

Rychlý výpočet průsečíku paprsku s trojúhelníkem

Master's Thesis Student: Havel Jiří Academic Year: 2007/2008 Supervisor: Herout Adam, prof. Ing., Ph.D.
English title
Fast Ray-Triangle Intersection
Language
Czech
Abstract

Triangle is the mostly used primitive in computer graphics. Calculation of its intersection with a ray has many applications and is often a bottleneck of a program. This work focuses on its usage and various methods of calculation. It tries to combine these techniques to achieve high performance on modern processors.

Keywords

ray, triangle, intersection calculation, raytracing, barycentric coordinates, plücker coordinates, determinants

Department
Degree Programme
Information Technology, Field of Study Computer Graphics and Multimedia
Files
Status
defended, grade B
Date
17 June 2008
Reviewer
Committee
Meduna Alexander, prof. RNDr., CSc. (DIFS FIT BUT), předseda
Černocký Jan, prof. Dr. Ing. (DCGM FIT BUT), člen
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Kršek Přemysl, doc. Ing., Ph.D. (DCGM FIT BUT), člen
Sochor Jiří, prof. Ing., CSc. (FI MUNI), člen
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT), člen
Citation
HAVEL, Jiří. Rychlý výpočet průsečíku paprsku s trojúhelníkem. Brno, 2008. Master's Thesis. Brno University of Technology, Faculty of Information Technology. 2008-06-17. Supervised by Herout Adam. Available from: https://www.fit.vut.cz/study/thesis/4966/
BibTeX
@mastersthesis{FITMT4966,
    author = "Ji\v{r}\'{i} Havel",
    type = "Master's thesis",
    title = "Rychl\'{y} v\'{y}po\v{c}et pr\r{u}se\v{c}\'{i}ku paprsku s troj\'{u}heln\'{i}kem",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2008,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/4966/"
}
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