Thesis Details
Výukový program pro demonstraci metod osvětlení a stínování 3D objektů
This work describes an Education Computer Program for Demonstration Methods of 3D Objects Illumination and Shading creation. There are in detail described lighting models in this text. There are Phong and Lambert models as representatives of empiric models and BRDF as representative of physical model. Next part of the text describes types of shading methods. You can find there constant, Gouraud and Phong method. Following part of the text discuss issues of Educational applications. The rest of the text is devoted to design and implementation of the application.
Physical description, empiric description, Lambert model, Phong model, constant method, Gouraud method, Phong method, OpenGL, WxWidgets, BRDF, ray-tracing, radiosity, realtime, specular element, ambient element, diffuse element, RGB, normal, emission intesity
Drábek Vladimír, doc. Ing., CSc. (DCSY FIT BUT), člen
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Chudý Peter, doc. Ing., Ph.D. MBA (DCGM FIT BUT), člen
Kreslíková Jitka, doc. RNDr., CSc. (DIFS FIT BUT), člen
Sochor Jiří, prof. Ing., CSc. (FI MUNI), člen
@bachelorsthesis{FITBT5334, author = "V\'{i}t Chv\'{a}l", type = "Bachelor's thesis", title = "V\'{y}ukov\'{y} program pro demonstraci metod osv\v{e}tlen\'{i} a st\'{i}nov\'{a}n\'{i} 3D objekt\r{u}", school = "Brno University of Technology, Faculty of Information Technology", year = 2008, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/5334/" }