Thesis Details
Realistický model oblohy
The paper describes a theoretical base and realization of realistic volumetric clouds visualization in an environment of real-time simulator. The first part is concerned with a meteorological background of this problem. I show international classification of ten basic cloud types including a short description and cases of occurence. The following part is concerned with an interaction between cloudiness and simulation core, which is based on the fact, that each cloud acts as a mechanical or an electromagnetic obstacle. This should be considered on some way in simulation. The next part describes technologies and practical implementations of visualization and evaluates their characteristics. Finally, the last chapter describes my implementation and tries to outline project advancement.
volumetric clouds, cloud, fog, cloudiness, classification, precipitation, rain, snow, hail, icing, electromagnetic radiation, visualization, transparency, impostor, shading model, shader, OpenGL
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Křena Bohuslav, Ing., Ph.D. (DITS FIT BUT), člen
Racek Stanislav, doc. Ing., CSc. (WBU in Pilsen), člen
Smrž Pavel, doc. RNDr., Ph.D. (DCGM FIT BUT), člen
Vojnar Tomáš, prof. Ing., Ph.D. (DITS FIT BUT), člen
@mastersthesis{FITMT5553, author = "Zden\v{e}k Kussior", type = "Master's thesis", title = "Realistick\'{y} model oblohy", school = "Brno University of Technology, Faculty of Information Technology", year = 2007, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/5553/" }