Thesis Details

Světelné mapy ve 3D počítačové grafice

Bachelor's Thesis Student: Vrána Jaroslav Academic Year: 2007/2008 Supervisor: Venera Jiří, Ing.
English title
Light Maps in 3D Computer Graphics
Language
Czech
Abstract

Bachelor´s thesis describes techniques that are used in virtual terrain creation. First part describes generating of the height maps and the textures, after that is shown the terrain rendering and texturing. And next that is described the light maps generating. I show tree algorithms for the light maps generating, two for the terrain a one for the water. At the end I describe extension for the acceleration of the scene.

Keywords

Light Maps, height maps, OpenGL, multitexturing, texture generating, Level Of Detail, View frustum culling

Department
Degree Programme
Information Technology
Files
Status
defended, grade A
Date
12 June 2008
Reviewer
Committee
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT), předseda
Chudý Peter, doc. Ing., Ph.D. MBA (DCGM FIT BUT), člen
Kočí Radek, Ing., Ph.D. (DITS FIT BUT), člen
Kotásek Zdeněk, doc. Ing., CSc. (DCSY FIT BUT), člen
Kreslíková Jitka, doc. RNDr., CSc. (DIFS FIT BUT), člen
Sochor Jiří, prof. Ing., CSc. (FI MUNI), člen
Citation
VRÁNA, Jaroslav. Světelné mapy ve 3D počítačové grafice. Brno, 2008. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2008-06-12. Supervised by Venera Jiří. Available from: https://www.fit.vut.cz/study/thesis/6732/
BibTeX
@bachelorsthesis{FITBT6732,
    author = "Jaroslav Vr\'{a}na",
    type = "Bachelor's thesis",
    title = "Sv\v{e}teln\'{e} mapy ve 3D po\v{c}\'{i}ta\v{c}ov\'{e} grafice",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2008,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/6732/"
}
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