SIMLIB/C++
3.07
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3D vector variable More...
#include <simlib3D.h>
Public Member Functions | |
Variable3D (const Value3D &x=Value3D(0, 0, 0)) | |
Variable3D & | operator= (const Value3D &x) |
virtual Value3D | Value () override |
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aContiBlock3D () | |
~aContiBlock3D () | |
virtual void | _Eval () |
void | Print () |
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bool | TestAndSetFlag (bool new_value, unsigned n) |
internal method for flag manipulation is used for algebraic loop checking in continuous blocks More... | |
SimObject () | |
constructor More... | |
virtual | ~SimObject () |
virtual destructor More... | |
void * | operator new (size_t size) |
allocate object, set _flags More... | |
void | operator delete (void *ptr) |
deallocate object More... | |
void * | operator new[] (size_t size)=delete |
void | operator delete[] (void *ptr)=delete |
bool | isAllocated () const |
virtual std::string | Name () const |
get object name More... | |
bool | HasName () const |
void | SetName (const std::string &name) |
assign the name More... | |
virtual void | Output () const |
print object to default output More... | |
Protected Attributes | |
Value3D | value |
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bool | isEvaluated |
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unsigned | _flags |
bool flags for internal use (TODO bitfield?) More... | |
Additional Inherited Members | |
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enum | _Flags { _CLEAR_ALL_FLAGS = 0, _ALLOCATED_FLAG = 1<<0, _EVAL_FLAG = 1<<1, _HAS_NAME_FLAG = 1<<2 } |
3D vector variable
Definition at line 89 of file simlib3D.h.
Definition at line 93 of file simlib3D.h.
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inline |
Definition at line 94 of file simlib3D.h.
References simlib3::Value3D::x().
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inlineoverridevirtual |
Implements simlib3::aContiBlock3D.
Definition at line 95 of file simlib3D.h.
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protected |
Definition at line 91 of file simlib3D.h.