Thesis Details

Simulace tekutin v reálném čase

Master's Thesis Student: Fedorko Matúš Academic Year: 2014/2015 Supervisor: Zemčík Pavel, prof. Dr. Ing.
English title
Real-Time Fluid Simulation
Language
Czech
Abstract

The primary concern of this work is real-time fluid simulation on modern programmable graphics hardware.It starts by introducing fundamental fluid simulation principles with focus on Smoothed particle hydrodynamics technique.The following discussion then provides a brief introduction to OpenCL as well as contemporary GPU hardware andoutlines their programming specifics in comparison with CPUs.Finally, the last two chapters of this work, detail the problem analysis and its implementation.

Keywords

fluid simulation, smoothed particle hydrodynamics, uniform grid, ray casting OpenCL, GPU, OpenGL, Screen Space Fluid Rendering with Curvature Flow

Department
Degree Programme
Information Technology, Field of Study Computer Graphics and Multimedia
Files
Status
defended, grade B
Date
22 June 2015
Reviewer
Committee
Černocký Jan, prof. Dr. Ing. (DCGM FIT BUT), předseda
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), člen
Hrdina Jaroslav, doc. Mgr., Ph.D. (DADM FME BUT), člen
Křivka Zbyněk, Ing., Ph.D. (DIFS FIT BUT), člen
Smrž Pavel, doc. RNDr., Ph.D. (DCGM FIT BUT), člen
Strnadel Josef, Ing., Ph.D. (DCSY FIT BUT), člen
Citation
FEDORKO, Matúš. Simulace tekutin v reálném čase. Brno, 2015. Master's Thesis. Brno University of Technology, Faculty of Information Technology. 2015-06-22. Supervised by Zemčík Pavel. Available from: https://www.fit.vut.cz/study/thesis/17488/
BibTeX
@mastersthesis{FITMT17488,
    author = "Mat\'{u}\v{s} Fedorko",
    type = "Master's thesis",
    title = "Simulace tekutin v re\'{a}ln\'{e}m \v{c}ase",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2015,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/17488/"
}
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