Result Details

A GPU-Accelerated Bundle Adjustment Solver

POLOK, L.; ŠOLONY, M.; ILA, V.; SMRŽ, P.; ZEMČÍK, P.; CLIFFORD, J.; PABST, S. A GPU-Accelerated Bundle Adjustment Solver. San Jose: NVIDIA, 2015. p. 1 (1 s.).
Type
presentation, poster
Language
English
Authors
Polok Lukáš, Ing., Ph.D., DCGM (FIT)
Šolony Marek, Ing., Ph.D., DCGM (FIT)
Ila Viorela Simona, Ph.D.
Smrž Pavel, doc. RNDr., Ph.D., DCGM (FIT)
Zemčík Pavel, prof. Dr. Ing., dr. h. c., UAMT (FEEC), DCGM (FIT)
Clifford Jeff
Pabst Simon
URL
Annotation

This talk will give an overview of the film production processes, focusing on high quality 3D reconstruction of the scene and how GPU acceleration applies to it, as well as the math and algorithms behind. Several solutions for accelerating the algorithms involved in the 3D reconstruction process exist, but very few are concerned with the online quality assessment of the reconstructed areas. This is mostly due to the computational load of the algorithms computing the error in the reconstruction. The presented approach proposes efficient solutions based on GPU implementation of the matrix operations involved. It differs from the existing solutions by exploiting the inherent sparse, block structure of the underlying system matrices. The work is part of the EU FP7 IMPART project.

Published
2015
Pages
1–1
Conference
GPU Technology Conference
Publisher
NVIDIA
Place
San Jose
BibTeX
@misc{BUT168706,
  author="Lukáš {Polok} and Marek {Šolony} and Viorela Simona {Ila} and Pavel {Smrž} and Pavel {Zemčík} and Jeff {Clifford} and Simon {Pabst}",
  title="A GPU-Accelerated Bundle Adjustment Solver",
  year="2015",
  pages="1--1",
  publisher="NVIDIA",
  address="San Jose",
  url="http://registration.gputechconf.com/quicklink/2P8y92x"
}
Projects
Intelligent Management Platform for Advanced Real-Time media processes, MŠMT, Sedmý rámcový program Evropského společenství pro atomovou energii (Euratom) v oblasti jaderného výzkumu a vzdělávání, 7E13044, start: 2012-11-01, end: 2015-10-31, completed
Departments
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