Course details

Advanced Computer Graphics

PGP Acad. year 2010/2011 Winter semester 5 credits

Current academic year

Guarantor

Language of instruction

Czech

Completion

Examination

Time span

  • 26 hrs lectures
  • 26 hrs projects

Department

Study literature

  • Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012

Fundamental literature

  • Moeller, T., Haines, E., Real-time Rendering, AK Peters, 1999, ISBN 1569911012
  • Sillion, F., Puech, C., Radiosity and Global Illumination, Morgan Kaufmann, 1994, ISBN:1558602771
  • Ebert, D., S. et al., Texturing and Modelling: A Procedural Approach, Academic Press, 1998, ISBN 0-12-228760-6 
  • Thalmann, N., M., Thalmann, D., Interactive Computer Animation, Prentice Hall, 1996, ISBN 0-13-518309-X
  • Články IEEE, ACM, Wikipedie

Syllabus of lectures

  1. Introduction, limits of computer graphics (5.10.2007)
  2. Large scenes, level of detail (12.10.2007)
  3. Shaders (19.10.2007)
  4. Optimized ray tracing (26.10.2007)
  5. Landscape rendering (2.11.2007 Přibyl)
  6. Scenes with high dynamic range (Zemčík 9.11.2007)
    Animation of bone structures, "motion capture" (16.11.2007 Fědor, Illusion Softworks)
  7. Haptic a stereoimaging (23.11.2007 Sochor, FI MU)
  8. Virtual and augmented reality (Předpoklad 30.11.2007 Beran)
  9. Design and structure for 3D rendering (7.12.2007 Herout)
  10. Holograms (14.12.2007)
  11. Conclusion (21.12.2007)

Course inclusion in study plans

Back to top