Course details

Computer Graphics Principles

IZG Acad. year 2003/2004 Summer semester 6 credits

Current academic year

The course comprises topics on basic algorithms for 2D and 3D computer graphics.It presents methods used for rasterization of primitive graphics objects and transformations, solving global/local illumination and visibility as well as visualization of complex 3D scenes. Introduction to practical object representations and their realistic visualization is presented.

Details ...

Guarantor

Language of instruction

Czech, English

Completion

Examination

Time span

Department

Subject specific learning outcomes and competences

Ability to use graphic algortihms in practice. Ability to develop a graphics application using principal methods.

Learning objectives

Learn the knowledge to develop applications able to visualize 2D and 3D computer graphics. Introduce the student to the basic knowledge of 3D computer graphics algorithms.

Course inclusion in study plans

Back to top