Result Details

Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player

JAVŮREK, T. Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player. In The Art of Screensavers. 2020. p. 93-103. ISBN: 978-80-214-5909-0.
Type
chapter in a book
Language
English
Authors
Javůrek Tomáš, Mgr., Ph.D., AFO (FFA), FFA (FFA), KAT (FFA)
Abstract

The essay deals with the analogy between video games and computer screensavers from the perspective of Alexander R. Galloway's game theory. The crucial moment of the main intersection has been seen in the ambient mode of video game and the screensaver as the ambient mode of computers.

Keywords

screensaver; computer; video game; ambient mode;

Published
2020
Pages
93–103
Book
The Art of Screensavers
ISBN
978-80-214-5909-0
BibTeX
@inbook{BUT170043,
  author="Tomáš {Javůrek}",
  title="Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player",
  booktitle="The Art of Screensavers",
  year="2020",
  pages="93--103",
  isbn="978-80-214-5909-0"
}
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