Result Details
Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player
        JAVŮREK, T. Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player. In The Art of Screensavers. 2020. p. 93-103.  ISBN: 978-80-214-5909-0.
    
                Type
            
        
                chapter in a book
            
        
                Language
            
        
                English
            
        
            Authors
            
        
                Javůrek Tomáš, Mgr., Ph.D., AFO (FFA), FFA (FFA), KAT (FFA)
            
        
                    Abstract
            
        The essay deals with the analogy between video games and computer screensavers from the perspective of Alexander R. Galloway's game theory. The crucial moment of the main intersection has been seen in the ambient mode of video game and the screensaver as the ambient mode of computers.
                Keywords
            
        screensaver; computer; video game; ambient mode;
                Published
            
            
                    2020
                    
                
            
                    Pages
                
            
                        93–103
                
            
                        Book
                
            
                    The Art of Screensavers
                
            
                    ISBN
                
            
                    978-80-214-5909-0
                
            
                    BibTeX
                
            @inbook{BUT170043,
  author="Tomáš {Javůrek}",
  title="Screensaver in the Context of Game Theory: The Ambient mode of Digital Art the Machine as an Autonomus Player",
  booktitle="The Art of Screensavers",
  year="2020",
  pages="93--103",
  isbn="978-80-214-5909-0"
}
                Departments