Thesis Details
Podpora hry Krycí jména na mobilním telefonu s OS Android
The aim of this thesis is to create an support application for word association board game Codenames on mobile phones with operating system Android. The solution consists of detection and recognition of the game board using the OpenCV and Tess-two libraries and Google Firebase ML Kit tools and providing support during the game, including an optional level of assistance and the ability to play on multiple devices with Google Play Games services. These features motivate the user to further use the application and provide data in~the form of generated game records, that are useful for further development and validation of association models or strategies for automatic playing.
Android, Codenames, mobile application, Google Play Games, Firebase, text recognition, OpenCV
Drábek Vladimír, doc. Ing., CSc. (DCSY FIT BUT), člen
Rozman Jaroslav, Ing., Ph.D. (DITS FIT BUT), člen
Rychlý Marek, RNDr., Ph.D. (DIFS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
@bachelorsthesis{FITBT21917, author = "Martin Hurta", type = "Bachelor's thesis", title = "Podpora hry Kryc\'{i} jm\'{e}na na mobiln\'{i}m telefonu s OS Android", school = "Brno University of Technology, Faculty of Information Technology", year = 2019, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/21917/" }