Thesis Details

Intuitivní ovládání strategických her na dotykových zařízeních

Bachelor's Thesis Student: Haas Patrik Academic Year: 2021/2022 Supervisor: Bambušek Daniel, Ing.
Language
Slovak
Abstract

The aim of this work is to provide an answer to the question of how to create a user-friendly controllable strategy game on a touch device and what gestures should be used. This work provides an answer to the question in such a way that it is here how to program such a game, and what controls are best to choose and why. There is also an implementation of individual gestures for control.

Keywords

augmented reality, projected augmented reality, strategy game, touch surface, control of strategy games, Hachi Infinite M1

Department
Degree Programme
Information Technology
Files
Status
defended, grade B
Date
13 June 2022
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Beran Vítězslav, doc. Ing., Ph.D. (DCGM FIT BUT), člen
Burget Radek, doc. Ing., Ph.D. (DIFS FIT BUT), člen
Fučík Otto, doc. Dr. Ing. (DCSY FIT BUT), člen
Holík Lukáš, doc. Mgr., Ph.D. (DITS FIT BUT), člen
Citation
HAAS, Patrik. Intuitivní ovládání strategických her na dotykových zařízeních. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-13. Supervised by Bambušek Daniel. Available from: https://www.fit.vut.cz/study/thesis/24982/
BibTeX
@bachelorsthesis{FITBT24982,
    author = "Patrik Haas",
    type = "Bachelor's thesis",
    title = "Intuitivn\'{i} ovl\'{a}d\'{a}n\'{i} strategick\'{y}ch her na dotykov\'{y}ch za\v{r}\'{i}zen\'{i}ch",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "slovak",
    url = "https://www.fit.vut.cz/study/thesis/24982/"
}
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