Thesis Details

Faktor strachu u herní umělé inteligence

Bachelor's Thesis Student: Mištík Matej Academic Year: 2021/2022 Supervisor: Chlubna Tomáš, Ing.
Language
Slovak
Abstract

The goal of this thesis is to present the fear factor by gaming artificial intelligence. The work focuses on the player's interaction with artificial intelligence, whose fear factor is addressed by evaluating complex conditions and the subsequent selection of the state of behaviour. The created system works for combat and escape of artificial intelligence. The outcome of this thesis is the implementation of human emotion, mainly the fear for gaming artificial intelligence in the enviroment of Unity engine.

Keywords

Simulation, Game, Unity, C\#, FPS, Artificial Inteligence, AI, Fear Factor

Department
Degree Programme
Information Technology
Files
Status
defended, grade C
Date
15 June 2022
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Kočí Radek, Ing., Ph.D. (DITS FIT BUT), člen
Křivka Zbyněk, Ing., Ph.D. (DIFS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
MIŠTÍK, Matej. Faktor strachu u herní umělé inteligence. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-15. Supervised by Chlubna Tomáš. Available from: https://www.fit.vut.cz/study/thesis/24601/
BibTeX
@bachelorsthesis{FITBT24601,
    author = "Matej Mi\v{s}t\'{i}k",
    type = "Bachelor's thesis",
    title = "Faktor strachu u hern\'{i} um\v{e}l\'{e} inteligence",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "slovak",
    url = "https://www.fit.vut.cz/study/thesis/24601/"
}
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