Thesis Details

Mapování textur

Master's Thesis Student: Strach Zdeněk Academic Year: 2006/2007 Supervisor: Zemčík Pavel, prof. Dr. Ing.
English title
Texture Mapping
Language
Czech
Abstract

In this master's thesis I'm engaged in problematic of texture mapping in ray tracing. Ray tracing is shortly described in the beginning. Texture mapping methods are described then, solid textures first and 2D textures follow. Implementation of MIP map method is deeply described in next chapters. The results are evaluated at the end.

Keywords

textexture mapping, ray tracing, solid texture, 2D texture, Perlin noise, turbulence, MIP mapping, antialiasing, bilinear and trilinear interpolation

Department
Degree Programme
Information Technology, Field of Study Computer Graphics and Multimedia
Files
Status
defended, grade D
Date
28 August 2007
Reviewer
Committee
Zendulka Jaroslav, doc. Ing., CSc. (DIFS FIT BUT), předseda
Češka Milan, prof. RNDr., CSc. (DITS FIT BUT), člen
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), člen
Křena Bohuslav, Ing., Ph.D. (DITS FIT BUT), člen
Motyčka Arnošt, doc. Ing., CSc. (Mendelu), člen
Zbořil František, doc. Ing., Ph.D. (DITS FIT BUT), člen
Citation
STRACH, Zdeněk. Mapování textur. Brno, 2007. Master's Thesis. Brno University of Technology, Faculty of Information Technology. 2007-08-28. Supervised by Zemčík Pavel. Available from: https://www.fit.vut.cz/study/thesis/5757/
BibTeX
@mastersthesis{FITMT5757,
    author = "Zden\v{e}k Strach",
    type = "Master's thesis",
    title = "Mapov\'{a}n\'{i} textur",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2007,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/5757/"
}
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