Thesis Details

Využití Vertex a Pixel shaderu pro 3D zobrazení travnatého porostu

Bachelor's Thesis Student: Dokoupil Martin Academic Year: 2007/2008 Supervisor: Kršek Přemysl, doc. Ing., Ph.D.
English title
Vertex and Pixel Shaders for 3D Visualization of grass
Language
Czech
Abstract

This thesis describes the way to create three-dimensional visualization of grass in computer graphic. Contains progress of grass visualization from past to present. Contains shader intro and its use for visualization. Text mention scene graph which has been used for implementation. Text describes three levels of detail and implemetation of waving grass. Text compares frame speed for each level of grass and frame speed for complete visualized grass.

Keywords

Grass, blade, shader, vertex, pixel, level of detail, scene graph

Department
Degree Programme
Information Technology
Files
Status
defended, grade C
Date
9 June 2008
Reviewer
Committee
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT), předseda
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), člen
Kreslíková Jitka, doc. RNDr., CSc. (DIFS FIT BUT), člen
Linhart Miroslav, doc. Ing., CSc. (DCSY FIT BUT), člen
Martinek David, Ing. (DIFS FIT BUT), člen
Sochor Jiří, prof. Ing., CSc. (FI MUNI), člen
Citation
DOKOUPIL, Martin. Využití Vertex a Pixel shaderu pro 3D zobrazení travnatého porostu. Brno, 2008. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2008-06-09. Supervised by Kršek Přemysl. Available from: https://www.fit.vut.cz/study/thesis/6854/
BibTeX
@bachelorsthesis{FITBT6854,
    author = "Martin Dokoupil",
    type = "Bachelor's thesis",
    title = "Vyu\v{z}it\'{i} Vertex a Pixel shaderu pro 3D zobrazen\'{i} travnat\'{e}ho porostu",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2008,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/6854/"
}
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