Publications
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2023
CHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. How Capturing Camera Trajectory Distortion Affects User Experience on Looking Glass 3D Display. Multimedia Tools and Applications, 2023. ISSN 1573-7721.
DetailCHLUBNA Tomáš, MILET Tomáš, ZEMČÍK Pavel and KULA Michal. Real-Time Light Field Video Focusing and GPU Accelerated Streaming. Journal of Signal Processing Systems, vol. 95, no. 6, 2023, pp. 703-719. ISSN 1939-8115.
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2022
KOBRTEK Jozef, MILET Tomáš, TÓTH Michal and HEROUT Adam. Comparison of Modern Omnidirectional Precise Shadowing Techniques Versus Ray Tracing. Computer Graphics Forum, vol. 41, no. 1, 2022, pp. 106-121. ISSN 0167-7055.
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2021
CHLUBNA Tomáš, MILET Tomáš and ZEMČÍK Pavel. Real-time per-pixel focusing method for light field rendering. Computational Visual Media, vol. 2021, no. 7, pp. 319-333. ISSN 2096-0662.
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2019
KOBRTEK Jozef, MILET Tomáš and HEROUT Adam. Silhouette Extraction for Shadow Volumes Using Potentially Visible Sets. In: International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzeň: Union Agency, 2019, pp. 9-16. ISBN 978-80-86943-37-4.
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2018
JURÁNEK Roman and MILET Tomáš. Souhrnná výzkumná zpráva k projektu NXP Konzultace Computer Vision 3. Brno: NXP Semiconductors Czech Republic s.r.o., 2018.
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2017
JURÁNEK Roman and MILET Tomáš. Závěrečá zpráva projektu NXP-2017-K1. Brno: NXP Semiconductors Czech Republic s.r.o., 2017.
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2015
MILET Tomáš, NAVRÁTIL Jan and ZEMČÍK Pavel. An Improved Non-Orthogonal Texture Warping for Better Shadow Rendering. In: WSCG 2015 - Full Papers Proceedings. Plzeň: Union Agency, 2015, pp. 99-107. ISBN 978-80-86943-65-7.
DetailMILET Tomáš, TÓTH Michal, PEČIVA Jan, STARKA Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Fast robust and precise shadow algorithm for WebGL 1.0 platform. In: ICAT-EGVE 2015 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments. Kyoto: Eurographics Association, 2015, pp. 85-92. ISBN 978-3-905674-84-2.
DetailPEČIVA Jan, MILET Tomáš, TÓTH Michal, STARKA Tomáš and KOBRTEK Jozef. Summary report for 2015 of project "Software development of CAD systems and 3D data visualization applications". Brno, 2015.
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2014
MILET Tomáš, KOBRTEK Jozef, ZEMČÍK Pavel and PEČIVA Jan. Fast and Robust Tessellation-Based Silhouette Shadows. In: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2014, Poster Papers Proceedings - in co-operation with EUROGRAPHICS Association. Plzeň: University of West Bohemia in Pilsen, 2014, pp. 33-38. ISBN 978-80-86943-72-5.
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2013
MILET Tomáš, NAVRÁTIL Jan, HEROUT Adam and ZEMČÍK Pavel. Improved Computation of Attenuated Light with Application in Scenes with Many Light Sources. In: Proceedings of SCCG 2013. Bratislava: Comenius University in Bratislava, 2013, pp. 155-160. ISBN 978-80-223-3377-1.
DetailPEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Robust Silhouette Shadow Volumes on Contemporary Hardware. In: 23rd International Conference on Computer Graphics and Vision, GraphiCon 2013 - Conference Proceedings. Vladivostok: GraphiCon Scientific Society, 2013, pp. 56-59. ISBN 978-5-8044-1402-4.
DetailKOBRTEK Jozef, MILET Tomáš, PEČIVA Jan, STARKA Tomáš and ZEMČÍK Pavel. Souhrnná zpráva za rok 2013 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2013.
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2012
PEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Souhrnná zpráva za rok 2012 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2012.
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2011
PEČIVA Jan, STARKA Tomáš, MILET Tomáš, KOBRTEK Jozef and ZEMČÍK Pavel. Souhrnná zpráva za rok 2011 z projektu "Vývoj softwaru v oblasti CAD systémů, 3D grafiky a vizualizace grafických scén". Brno, 2011.
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