Thesis Details
Editor kooperativního prostředí ve VR
The goal of this work is to create an editor in the Unity game engine, in which you can easily set up a world for virtual reality. The work introduces current VR technologies and their limitations. The thesis deals with the design and implementation of a VR application in Unity, including the necessary plugins. The solution also includes VR multiplayer, which allows you to create a world with other VR players.For such an application to work, it was necessary to create complex space management systems, create a server implementation that supports a client controlled by virtual reality and interaction systems, so that the world around the players remained interactive.
Virtual reality, Unity, editor, voxel space, cooperation, game engine, multiplayer
Bařina David, Ing., Ph.D. (DCGM FIT BUT), člen
Češka Milan, doc. RNDr., Ph.D. (DITS FIT BUT), člen
Grézl František, Ing., Ph.D. (DCGM FIT BUT), člen
Milet Tomáš, Ing., Ph.D. (DCGM FIT BUT), člen
Zemčík Pavel, prof. Dr. Ing. (DCGM FIT BUT), člen
@mastersthesis{FITMT24683, author = "Michael Schneider", type = "Master's thesis", title = "Editor kooperativn\'{i}ho prost\v{r}ed\'{i} ve VR", school = "Brno University of Technology, Faculty of Information Technology", year = 2022, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/24683/" }