Thesis Details
Zobrazování animovaných oblaků v reálném čase
Clouds are ubiquitous and ever-changing feature of the outdoors. They are an integral factor in Earth's weather systems. Component of water circulation in a nature and a strong indicator of weather patterns and changes. Clouds are important component of the visual simulation of any outdoor scene, but the complexity of cloud formation, dynamics, and light interaction makes cloud simulation and rendering difficult in real time. In an interactive flight simulation, users would like to fly in and around realistic, volumetric clouds. I Present, two main ways of representation cloud in computer graphic, where one way use for modelling Perlin noise and second one use for modelling fluid dynamic system.
Cloud dynamic, Perlin nois, CML, GPU, OpenGL, Impostor, Fluid dynamic, Navier- Stokes equation, volume rendering
Bartík Vladimír, Ing., Ph.D. (DIFS FIT BUT), člen
Eysselt Miloš, Ing., CSc. (DCSY FIT BUT), člen
Kočí Radek, Ing., Ph.D. (DITS FIT BUT), člen
Kolář Dušan, doc. Dr. Ing. (DIFS FIT BUT), člen
Mišovič Milan, prof. RNDr., CSc. (Mendelu), člen
@mastersthesis{FITMT5117, author = "V\'{i}t Ku\v{c}era", type = "Master's thesis", title = "Zobrazov\'{a}n\'{i} animovan\'{y}ch oblak\r{u} v re\'{a}ln\'{e}m \v{c}ase", school = "Brno University of Technology, Faculty of Information Technology", year = 2007, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/5117/" }