Thesis Details

Návrh a implementace 2D hry v Unity

Bachelor's Thesis Student: Dvořáček Martin Academic Year: 2021/2022 Supervisor: Čadík Martin, doc. Ing., Ph.D.
English title
Design and Implementation of a 2D Game in Unity
Language
Czech
Abstract

The goal of this thesis is to create 2D roguelike platforming game with basic enemy behavior and creating levels randomly from modules. Game will be made in game engine Unity.

Keywords

2D, Roguelike, Rougelite, Platforming, Game, Hack'n'slash, Dungeons, sprite

Department
Degree Programme
Information Technology
Files
Status
not defended
Date
13 June 2022
Reviewer
Committee
Čadík Martin, doc. Ing., Ph.D. (DCGM FIT BUT), předseda
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
DVOŘÁČEK, Martin. Návrh a implementace 2D hry v Unity. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-13. Supervised by Čadík Martin. Available from: https://www.fit.vut.cz/study/thesis/25175/
BibTeX
@bachelorsthesis{FITBT25175,
    author = "Martin Dvo\v{r}\'{a}\v{c}ek",
    type = "Bachelor's thesis",
    title = "N\'{a}vrh a implementace 2D hry v Unity",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/25175/"
}
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