Result Details
Cache-Based Parallel Particle Rendering Engine
TIŠNOVSKÝ, P.; HEROUT, A.; ZEMČÍK, P. Cache-Based Parallel Particle Rendering Engine. ElectronicsLetters.com - http://www.electronicsletters.com, 2003, vol. 2003, no. 1, 8 p. ISSN: 1213-161X.
Type
journal article
Language
English
Authors
Tišnovský Pavel, Ing., FIT (FIT)
Herout Adam, prof. Ing., Ph.D., FIT (FIT)
Zemčík Pavel, prof. Dr. Ing., dr. h. c.
Herout Adam, prof. Ing., Ph.D., FIT (FIT)
Zemčík Pavel, prof. Dr. Ing., dr. h. c.
Abstract
Current hardware graphics rendering engines efficiently process hugeamount of triangle data, but are not as suitable when operating onpoint-based scenes. This paper presents an architectural design forpoint-based rendering. We are using a previously developed hardwaremodel featuring FPGA, DSP and CAM memory.
Keywords
particle, surfel, particle renderer, particle rendering engine, FieldProgrammable Gate Array - FPGA, Content Addressable Memory - CAM,Digital Signal Processor - DSP, Programmable Switching Matrix - PSM,Configurable Logic Block - CLB, cache, spatial data locality
Published
2003
Pages
8
Journal
ElectronicsLetters.com - http://www.electronicsletters.com, vol. 2003, no. 1, ISSN 1213-161X
Book
Electronics Letters
BibTeX
@article{BUT42291,
author="Pavel {Tišnovský} and Adam {Herout} and Pavel {Zemčík}",
title="Cache-Based Parallel Particle Rendering Engine",
journal="ElectronicsLetters.com - http://www.electronicsletters.com",
year="2003",
volume="2003",
number="1",
pages="8",
issn="1213-161X"
}
Projects
Computer graphics algorithms with FPGA support, GACR, Standardní projekty, GA102/02/0507, start: 2002-01-01, end: 2003-12-31, completed
Research groups
Computer Graphics Research Group (RG GRAPH)
Departments