Thesis Details
Improvements of Shadow Rendering
Ph.D. Thesis
Student: Kobrtek Jozef
Academic Year: 2020/2021
Supervisor: Herout Adam, prof. Ing., Ph.D.
Czech title
Vylepšení vykreslování stínů
Language
English
Abstract
This thesis describes a set of incremental improvements of the shadow volume algorithm. First, a novel robust method of silhouette extraction is detailed, including implementation on several hardware platforms. This technique was later improved, simplified and the whole shadow volume algorithm ported to hardware tessellation. Next, a novel accelerated silhouette extraction algorithm was proposed, based on octree acceleration structure. Finally, the proposed methods were compared with the latest omni-directional techniques casting hard shadows.
Keywords
shadows, shadow volumes, silhouette, tessellation, GPGPU, acceleration structures, octree, shadow maps, visibility, ray tracing, RTX
Department
Degree Programme
Computer Science and Engineering, Field of Study
Computer Science and Engineering
Status
delivered