Thesis Details

Herní mechaniky palných zbraní a interakce s prostředím

Bachelor's Thesis Student: Lamačka Zbyněk Academic Year: 2021/2022 Supervisor: Chlubna Tomáš, Ing.
English title
Firearms and Environment Interaction Game Mechanics
Language
Czech
Abstract

This bachelor thesis deals with the game mechanics of firearms and interaction with the environment. The aim of this thesis is to create a game demo implementing these mechanics in the Unreal Engine 4. The thesis describes the theoretical foundations of firearms as well as the way of solving implementation problems in video game development. Furthermore, the thesis focuses on the implementation of game mechanics such as recoil, weapon modification, and different muzzle flash based on weapon configuration.

Keywords

Unreal Engine, UE4, game engine, game demo, game, firearms, Blueprint

Department
Degree Programme
Files
Status
defended, grade B
Date
13 June 2022
Reviewer
Committee
Čadík Martin, doc. Ing., Ph.D. (DCGM FIT BUT), předseda
Květoňová Šárka, Ing., Ph.D. (DIFS FIT BUT), člen
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
LAMAČKA, Zbyněk. Herní mechaniky palných zbraní a interakce s prostředím. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-13. Supervised by Chlubna Tomáš. Available from: https://www.fit.vut.cz/study/thesis/24349/
BibTeX
@bachelorsthesis{FITBT24349,
    author = "Zbyn\v{e}k Lama\v{c}ka",
    type = "Bachelor's thesis",
    title = "Hern\'{i} mechaniky paln\'{y}ch zbran\'{i} a interakce s prost\v{r}ed\'{i}m",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/24349/"
}
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