Thesis Details

Herní bojový systém založený na sledování pohybu očí

Bachelor's Thesis Student: Kučera Ján Academic Year: 2021/2022 Supervisor: Chlubna Tomáš, Ing.
Language
Slovak
Abstract

Aim of this thesis is to create a 3D fighting game in which, a player is able to aim via their eye gaze. Eyes are tracked using special glasses Pupil Core, that track players eye gaze using infrared camera. The game itself is implemented in a game engine Unity and communication between game and glasses is implemented via local server. The result is a 3D fighting game with an aiming mechanic using eye gaze.

Keywords

Unity, Blender, 3D, C#, Pupil Labs, Pupil Core, eye tracking, combat system, eye based aiming, game controlled via eye gaze, video game, fighting game

Department
Degree Programme
Files
Status
defended, grade B
Date
13 June 2022
Reviewer
Committee
Čadík Martin, doc. Ing., Ph.D. (DCGM FIT BUT), předseda
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
KUČERA, Ján. Herní bojový systém založený na sledování pohybu očí. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-13. Supervised by Chlubna Tomáš. Available from: https://www.fit.vut.cz/study/thesis/24475/
BibTeX
@bachelorsthesis{FITBT24475,
    author = "J\'{a}n Ku\v{c}era",
    type = "Bachelor's thesis",
    title = "Hern\'{i} bojov\'{y} syst\'{e}m zalo\v{z}en\'{y} na sledov\'{a}n\'{i} pohybu o\v{c}\'{i}",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "slovak",
    url = "https://www.fit.vut.cz/study/thesis/24475/"
}
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