Thesis Details
Onboarding proces pro aplikaci vizuálního programování v rozšířené realitě
This thesis focuses on the implementation of the onboarding process in AREditor, which is an application developed to enable non-programmers to program robotic arms and its components in augmented reality. Because the app's workflow is so specific, it requires integration for new users. My work contains analysis of current issues with the use of augmented reality, analysis of issues found in AREditor, analysis of learning principles and existing onboarding methods. With that knowledge, I could create a draft, which was then implemented and tested. The tests helped me improve the existing implementation. Onboarding is there to provide information on the basic features of the application. Users that pass onboarding should be able to operate this app and be able to find other functionalities by their own.
user expirience, onboarding, testing, augmented reality, Unity, visual programing
Bidlo Michal, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Hliněná Dana, doc. RNDr., Ph.D. (DMAT FEEC BUT), člen
Musil Miloš, Ing., Ph.D. (DIFS FIT BUT), člen
Rogalewicz Adam, doc. Mgr., Ph.D. (DITS FIT BUT), člen
@bachelorsthesis{FITBT24716, author = "Michal Miku\v{s}", type = "Bachelor's thesis", title = "Onboarding proces pro aplikaci vizu\'{a}ln\'{i}ho programov\'{a}n\'{i} v roz\v{s}\'{i}\v{r}en\'{e} realit\v{e}", school = "Brno University of Technology, Faculty of Information Technology", year = 2022, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/24716/" }