Thesis Details

Simple Game Engine

Bachelor's Thesis Student: Štefáček Michal Academic Year: 2021/2022 Supervisor: Starka Tomáš, Ing.
Czech title
Jednoduchý herní engine
Language
English
Abstract

The usage of game engine greatly accelerates the process of game development. Many free-to-use game engines have emerged in the last few decades, some of them being open-source. The main goal of this thesis is to understand the process of developing such software. Because of its immense scope, the project is primarily oriented towards the creation of 2D games.

Keywords

game engine, OpenGL, 2D rendering, Java, LWJGL, JNI

Department
Degree Programme
Files
Status
defended, grade A
Date
13 June 2022
Reviewer
Committee
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), předseda
Čadík Martin, doc. Ing., Ph.D. (DCGM FIT BUT), člen
Květoňová Šárka, Ing., Ph.D. (DIFS FIT BUT), člen
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Citation
ŠTEFÁČEK, Michal. Simple Game Engine. Brno, 2022. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2022-06-13. Supervised by Starka Tomáš. Available from: https://www.fit.vut.cz/study/thesis/25176/
BibTeX
@bachelorsthesis{FITBT25176,
    author = "Michal \v{S}tef\'{a}\v{c}ek",
    type = "Bachelor's thesis",
    title = "Simple Game Engine",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2022,
    location = "Brno, CZ",
    language = "english",
    url = "https://www.fit.vut.cz/study/thesis/25176/"
}
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