Detail výsledku
Animated Particle Rendering in DSP and FPGA
HEROUT, A.; ZEMČÍK, P. Animated Particle Rendering in DSP and FPGA. SCCG 2004 Proceedings. Bratislava: Slovak University of Technology in Bratislava, 2004. p. 237-242. ISBN: 80-223-1918-X.
Typ
článek ve sborníku konference
Jazyk
anglicky
Autoři
Herout Adam, prof. Ing., Ph.D., FIT (FIT), UPGM (FIT)
Zemčík Pavel, prof. Dr. Ing., dr. h. c., UPGM (FIT)
Zemčík Pavel, prof. Dr. Ing., dr. h. c., UPGM (FIT)
Abstrakt
This paperpresents an algorithm for rendering and animation of 3D point-clouds using FPGA(Field Programmable Gate Array) chip coupled with a DSP (Digital SignalProcessor). The point-clouds are sets of graphical data (particles) in 3D spacesuitable for and perspective for potentially many purposes in modern computergraphics. The paper describes the architecture of the proposed rendering systemand a novel approach to rendering and simple animation of large of 3Dpoint-clouds (large sets of particles).
Klíčová slova
point clouds, rendering, animation, FPGA, hardware
Rok
2004
Strany
237–242
Sborník
SCCG 2004 Proceedings
Konference
Spring Conference on Computer Graphics
ISBN
80-223-1918-X
Vydavatel
Slovak University of Technology in Bratislava
Místo
Bratislava
BibTeX
@inproceedings{BUT16912,
author="Adam {Herout} and Pavel {Zemčík}",
title="Animated Particle Rendering in DSP and FPGA",
booktitle="SCCG 2004 Proceedings",
year="2004",
pages="237--242",
publisher="Slovak University of Technology in Bratislava",
address="Bratislava",
isbn="80-223-1918-X"
}
Projekty
Posílená skupinová interakce, EU, Sixth Framework programme, 506811-AMI, zahájení: 2004-01-01, ukončení: 2006-12-31, ukončen
Výzkumné skupiny
Výzkumná skupina počítačové grafiky (VZ GRAPH)
Pracoviště