Detail výsledku

Particle rendering pipeline in DSP and FPGA

ZEMČÍK, P.; HEROUT, A.; BRYAN, L.; TUPEC, P.; FUČÍK, O. Particle rendering pipeline in DSP and FPGA. Proceedings of Engineering of Computer-Based Systems. Los Alamitos: IEEE Computer Society, 2004. p. 361-368. ISBN: 0-7695-2125-8.
Typ
článek ve sborníku konference
Jazyk
anglicky
Autoři
Zemčík Pavel, prof. Dr. Ing., dr. h. c., UPGM (FIT)
Herout Adam, prof. Ing., Ph.D., UPGM (FIT)
Bryan Luděk, Ing., Ph.D., UPSY (FIT)
Tupec Pavel, Ing., CVP - Univerzita tř.vě (CVP), UPSY (FIT)
Fučík Otto, doc. Dr. Ing., UPSY (FIT)
Abstrakt

The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.

Klíčová slova

graphics pipeline, particle rendering, point cloud rendering, DSP, FPGA

Rok
2004
Strany
361–368
Sborník
Proceedings of Engineering of Computer-Based Systems
Konference
Eleventh IEEE International Symposium and Workshop on the Engineering of Computer-Based Systems
ISBN
0-7695-2125-8
Vydavatel
IEEE Computer Society
Místo
Los Alamitos
BibTeX
@inproceedings{BUT17139,
  author="Pavel {Zemčík} and Adam {Herout} and Luděk {Bryan} and Pavel {Tupec} and Otto {Fučík}",
  title="Particle rendering pipeline in DSP and FPGA",
  booktitle="Proceedings of Engineering of Computer-Based Systems",
  year="2004",
  pages="361--368",
  publisher="IEEE Computer Society",
  address="Los Alamitos",
  isbn="0-7695-2125-8"
}
Výzkumné skupiny
Pracoviště
Nahoru